2012年7月17日星期二

But Unreal Engine 3 is usually a excellent fit to the platform

Epic Games doesn't nintendo wii controllers intend "to create Unreal Engine 4 to Wii U," the firm's vice-president Mark Rein has stated, but the engine could operate on Nintendo's upcoming console "if the customer decides they want to port an Unreal Engine 4 game" for the hardware.

"We have Unreal Engine 3 running on Wii U," Rein told VideoGamer at Develop yesterday.


"You saw games at the Nintendo press conference again this holiday season - a fantastic demo by our friends at Warner Bros. showing Arkham City running on PlayStation Move. And Aliens: Colonial Marines is coming on Wii U, that's also Unreal. There's, I believe, several others. Mass Effect was announced because of it also. So we're certainly playing a job there with Unreal Engine 3.

"I'll suggest that I would not think it's our intention to get Unreal Engine 4 to Wii U, but Unreal Engine 4 will probably be supremely scalable.

"We'll keep going mobiles and so on many things, therefore a buyer decides they would like to port an Unreal Engine 4 game to Wii U, they may. But Unreal Engine 3 is usually a excellent fit to the platform."

Epic Games' senior PR manager Dana Cowley added that, "beyond laptop computer, we haven't confirmed some other platforms for Unreal Engine 4."

Confusion over Wii U's chance to render games using Unreal Engine 4 struck when GameTrailers TV host Geoff Keighley quoted Epic's Mike Capps as saying "Wii-U is going to be Unreal Engine 3".

Epic later clarified that it hadn't declared its strategy on Wii Gun.

Rein's comments yesterday, however, apparently report that Epic will never be directly supporting Wii U with Unreal Engine 4.

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