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2012年9月10日星期一

DBNGamers D-9 sees Apex Interactive presents itself its game


Earlier this Friday evening saw a few of Durban’s most passionate gamers congregating at Waxy’s Restaurant in Westville for the ninth meet-up because inaugural DBNGamers gathering last December.

It turned out a reasonably chilly evening by Durban standards therefore you could tell that there was some nasty flu bugs available in the intermittent coughing that rattled around the venue during the entire evening.

Our guests to the evening were Alexia and Quinton from Apex Interactive and Celestial Games owner Travis Bulford. Apex and Celestial had previously signed a distribution deal with the developer’s upcoming release Toxic Bunny HD, which will launch at rAge next month. Read more about this later!


In true Durban style, the wedding was very laid-back from the get-go. We spent some time doing our friends from the DBNGamers community along with with your El33tonline colleagues before Alexia from Apex latched onto takes place to consider us with the company’s software and hardware line-up through out the year. Several of the titles we saw trailers for included WRC 3, Of Orcs and Men, Sniper 2: Ghost Warrior as well as the Testament of Sherlock Holmes. WRC 3 and Of Orcs and Men were two games that stood out in my experience personally, but fans of action titles definitely shouldn’t miss Sniper 2: Ghost Warrior which launches next month on ps3 wireless controller, Xbox 360 system and PC.

Alexia also demonstrated trailers for some on the awesome gaming accessories that Apex distributes. Such as Turtle Beach headsets, Ferrari audio equipment and Gioteck gaming peripherals. Several of the Gioteck accessories served like a great reminder that one could customise your video gaming experience since you see fit. In particular, in case you prefer the Xbox controller towards PS3 one then simply choose a dualshock 3 wireless controller for ps3 through the Gioteck range which has a similar layout and shape towards 360’s gamepad.


Next about the agenda would be a presentation by Travis from Celestial when he shared some fascinating information about his current project Toxic Bunny HD. The first Toxic Bunny premiered on PC the government financial aid 1996 and compiled impressive sales worldwide for just a title conceived and produced by fellow South Africans. Travis demonstrated what steps the graphics have fallen therein remake - not merely coming from a resolution perspective but also when it comes to redrawn assets plus more complex effects. You could tell that he is interested in a nearby development scene, evidenced by the fact that Celestial and Apex are encouraging South African artists and developers to submit material that can potentially be featured from the final game. Travis kept us entertained throughout his presentation with various anecdotes (a lot of which involved coffee) and I for just one was thoroughly absorbed in what he previously to express!

Travis’ talk was and then an excellent duration of giveaways that saw Toy Zone vouchers, Gioteck accessories in conjunction with Apex-sponsored T-shirts and games being won with a high percentage of attendees. A big appreciate it to Apex for handing out numerous awesome prizes about the night - your generosity didn’t go unnoticed!

When the last prize ended up won event organiser Pieter introduced a Xbox and a few gaming ensued within the ‘big screen’ (i.e. the projector). Dead Island was the very first title that some of the DBNGamers crowd took to get a spin, accompanied by Trials Evolution. Some head-to-head races followed and i also’m unclear how long into your night these continued when i left right after rounds had been played.

Rrt had been truly awesome to meet up with track of the DBNGamers community once again and as a result of everyone who chose to make this event possible. Thanks must also head over to Apex Interactive and Travis for travelling down to Durban to waste the evening with us - we really enjoyed having you at DBNGamers D-9!

Down again: Video gaming Sales Dip 20 % in August


U.S. video game retail sales fell 20 percent in August, with dualshock 3 wireless controller for ps3 total industry sales falling to $515.6 million from $647.2 million recently, based on consumer online survey firm NPD Group.
This is actually the first paragraph of your article entirely on venturebeat.com Its content has some interesting insights that fit the patron and business insights focus your blog. This content continues …
The monthly sales drop is getting becoming a familiar thing. While gaming keeps growing as a business, sales through digital distribution keeps growing while purchases at physical retail locations is falling.

Hardware sales can also be down, which has a 39 percent decline from last year’s $248.4 million to $150.6 million. Video game software sales were down 9 percent, to $237.7 million from $261.8 million a year ago.

The poor efficiency in August matched the 20 % decline in July. In June sales were off 29 percent, and May saw sales drop 28 percent compared to a year ago. Total paying for software sales was $252.8 million, down 11 percent from $283.3 million this past year.

NPD is dealing with gaming research company EEDAR in order to put together more accurate numbers for global digital and physical game sales.
The highest game of August was THQ’s Darksiders II for Xbox 360 system, PlayStation 3 along with the PC. Nintendo’s New Super Mario Bros. 2 for that 3DS was second. Your next top-selling games were Square Enix’s Kingdom Hearts 3D: Dream, Drop Distance with the 3DS, Electronic Arts’ NCAA Football 13, and Warner Bros.’s Lego Batman 2: DC Super Heroes.

NPD analyst Anita Frazier said in a very statement, “These sales ps3 wireless controller figures represent new physical retail sales of hardware, software and accessories, which take into account roughly fifty percent in the total consumer spend on games. Considering our preliminary estimate for other physical format sales in August, including used and rentals at $104 million, and our estimate for digital format sales, including full game and add-on content downloads, including microtransactions, subscriptions, mobile apps, as well as the consumer invest in social networking games at $391 million, we would estimate the total consumer spend in August being $989 million.”

She added, “You can’t speak about the gaming market if you don't take into account the growth inside the volume of mobile gamers on smartphones and tablets. Our recently released gamer segmentation research shows that the mobile gamer segment in the marketplace is now slightly larger than the core gamer segment, although their cost towards the industry varies significantly.  A foundation are invariably the core gamer who spends 35 % much more about physical games than does the normal gamer.”

For hardware, Frazier said, “Of the platforms that have been out there last August, none realized 1 year-over-year sales increase.  However, as compared to July 2012, the 3DS and the PS3 both experienced unit sales increases in August. The 3DS XL launched on Aug. 19 and represented 44 percent of total 3DS unit sales, which can be noteworthy since only a week of 3DS sales are captured therein report.”

Frazier also said, “The latest hardware systems are showing a wii remote plus controller comparative age, then it is evident which it will be great to possess new systems breathe life into traditional retail industry sales. I will be anxious to understand more about the Wii U launch later this month. With any luck we are going to hear news about other systems on the horizon.”