2012年9月3日星期一

F1 2012 skipping Vita and Wii U to make sure 360/PS3 versions 'maintain quality'


F1 2012 won't release on dualshock 3 ps3 controller or Wii U due to the developer's "tight deadline", and be sure that Codemasters can easily still "keep maintaining the standard" with the Xbox 360 elite and PlayStation 3 versions.

"We viewed whether or not you can easliy justify putting [F1 2012] on [PlayStation Vita] at the same time including the time we said no," F1 2012's creative director Steve Hood told VideoGamer.com.

"The inner Birmingham team does the 360/PS3 versions and that stretches us, in all honesty. Year-after-year we have got that tight deadline of attempting to have the game out, and so we not able to assume one more internally to keep maintaining the quality or push for [F1] being ever-improving."

Hood revealed that Codemasters may make using a Brighton-based studio to produce a wireless ps3 controller or Wii U version of F1 in the foreseeable future, however.

"We try a team working in brighton who do a lot of the PC work and work some of the console elements, so we're seeking to expand that team," he continued.

"In order we're doing that, I suspect thats liable to bring the prospect of doing Vita or wii remote controller versions back onto the table being a discussion as you have got scope to deal with it. Whereas I believe many developers are sometimes trying to cover each format available without really increasing their teams sufficiently."

Codemasters' decision to skip PlayStation Vita may surprise some F1 fans.

F1 2011 released on PlayStation Vita alongside the handheld trapped on video tape. Continuing development of the game was outsourced to UK studio Sumo Digital.

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